Summary
- What/Where: Memorium is an interior Citadel sub‑area reached mid‑game from Choral Chambers or upper city links.
- Map vendor: Buy the Memorium map from Shakra inside the area (listen for humming) or at recovery points if missed.
- Bench: A checkpoint sits just inside Memorium; tag it before exploring deeper loops.
- Fast travel: Unlock the local Via Bell node to turn Citadel loops into quick hops.
How to Reach Memorium (Two Reliable Routes)
Route A — From Choral Chambers (most common entry)
- Climb to the upper exits of Choral Chambers.
- Transition into Memorium via the top‑side passages. Mobility like a double jump helps but is not strictly required on many routes.
Route B — From the Citadel side (upper corridors)
- From upper city routes (often via High Halls), follow interior corridors that branch into Memorium. This is common when linking multiple Citadel districts in one loop.
Tip: Stabilize a nearby bench before scouting; interior links often create multi‑room detours.
Memorium Map Location (Where to Buy)
- Listen for Shakra’s humming in a quiet side hall. Purchase the Memorium map and rest at the nearest bench to update parchment and markers.
- If you miss Shakra in‑area, she can sell missed maps later once you progress; check common hub returns.
Quick path inside the area
- Enter Memorium and head right to tag the first bench.
- Loop through the lower‑right halls; Shakra’s side room is typically along a quieter corridor off the main loop.
Fast Travel & Useful Unlocks
- Via Bell: Activate the local bell when you find it to speed up Citadel runs that include Memorium.
- Shortcuts and doors: Many interior toggles link back to benches—open these early to reduce backtracking.
Mini‑Walkthrough (Entrance → Bench → Map)
- Enter from Choral Chambers upper exits or Citadel corridors.
- Tag the right‑side bench immediately for a safe checkpoint.
- Sweep the southeastern rooms; buy the area map from Shakra.
- Backfill toggles and scout for the Via Bell to complete the loop.
Recommended Loadout
- Mobility: A second jump greatly smooths top‑side entries; grapple aids recovery climbs but is optional.
- Sustain: Bring a small sustain crest for longer interior loops while scouting.
- Currency: Carry enough Rosaries for the map and any nearby unlocks.
Troubleshooting
- Can’t find Shakra? Slow down and follow the humming audio cue; she’s usually tucked into a side hall off a quiet chamber.
- Getting lost in loops? Place pins on benches, bells, and door toggles; bank progress often.
- Stuck on verticals? Route back through Choral Chambers for a slightly easier top‑side re‑entry.
FAQ
Q: Is Memorium required for main progression? A: It commonly links Citadel interiors but isn’t always mandatory at first arrival—still worth unlocking for benches, bell travel, and map coverage.
Q: Do I need advanced movement to reach Memorium? A: A double jump helps for certain top‑side entries, but many routes are feasible with standard mobility if you take safer climbs.
Q: Where’s the first bench? A: Just inside the entrance—head right after transitioning into Memorium.
Related Guides
- Memorium — Area Guide
- Choral Chambers — Area Guide
- High Halls — Area Guide
- Bell Beast — Fast Travel System
- 100% Route — Region Order
Open Interactive Map (All Areas)
Opens the full interactive Silksong map in a new tab.