Spoiler‑light unlock guide. Covers the hunt, farming route, and how to glide on wind pillars.
Summary
- Ability: Wind Gliding via Drifter’s Cloak
- NPC/Quest: Seamstress (Hunt: “Flexile Spines”)
- Items: Collect a set of Spine Cores from Hokers (floating face‑enemies)
- Controls: Hold Jump in mid‑air to glide; ride updrafts to gain height
Where To Start
- Area: Far Fields
- Landmark: Balloon tent over a lava pit with a bench inside—Seamstress’s workshop
- Action: Speak to the Seamstress to begin the hunt tied to Wind Gliding
Spine Core Farming Route (Fast)
- From the balloon room, go right and clear the first Hoker—bait spike sprays to harvest cores.
- Continue right to the next chamber and repeat on the cluster there.
- Exit → re‑enter rooms to respawn Hokers until you reach the required core count.
Tip: Cores come from the spike spray interaction, not just the kill. Trigger multiple sprays safely, collect the drops, then finish.
Unlock Drifter’s Cloak
- Turn in the required cores to the Seamstress to receive the Drifter’s Cloak.
- This unlock enables Wind Gliding and riding updrafts to reach higher exits.
Controls & Mechanics
- Glide: Hold Jump while airborne to open the cloak and slow descent.
- Updrafts: While gliding, enter wind pillars to rise; use gentle analog/keys for drift control.
- Chain glides: Short hops into immediate glide help cover long horizontal gaps before “catching” an updraft.
Where To Use Wind Gliding
- Far Fields exit shaft: Ride the tall wind column to progress toward Greymoor.
- Vertical secrets: Check side rooms off updraft shafts for carriers and pickups.
- Boss synergy: Encounters like Fourth Chorus emphasize vertical positioning and vent usage.
Early Route After Unlock
- Secure a bench near the updraft landmark.
- Ride the wind column to the next region and sync nearby bells for routing.
- If following a completion path, consult the 100% route to see where Wind Gliding optimizes traversal.
FAQ
- Where is the Seamstress? In Far Fields, inside the balloon tent above lava with a bench.
- How do I glide? Hold Jump mid‑air; enter updrafts to gain height.
- Do I need Wind Gliding to leave Far Fields? Yes—use the tall wind shaft to continue progression toward Greymoor.
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