This guide mirrors a launch‑window walkthrough and consolidates early routes reported by multiple guides. Minor layout or cost changes can occur with patches.
Summary
- Mask Shards: Combine shards to form an Ancient Mask and raise maximum health.
- Early loop: Bone Bottom shop → Wormways secret pool → Shellwood cracked wall → Far Fields puzzle above the Seamstress.
- Requirements: Currency (Rosaries) for shop, Swift Step for Wormways, basic pogo for Shellwood, Drifter’s Cloak for Far Fields.
How Mask Shards Work
- Effect: Collect shard pieces to complete a mask and gain +1 max mask.
- Currency: Early purchases cost Rosaries; plan a short farm loop if you’re short on funds. See the Rosaries guide.
Early Route (4 Pickups)
- Bone Bottom — Shop Purchase (≈300 Rosaries)
- Where: Vendor in Bone Bottom sells a Mask Shard.
- Why first: Guaranteed pickup, no special movement needed; jump‑starts your first upgrade.
- Wormways — Hidden Pool Room (Secret Wall)
- Requirement: Swift Step (dash) helps cross elevator tops early.
- Route: From Mosshome, head west over abandoned lifts into Wormways. In the chase room, keep right using platforms for cover. In the next tall room, drop into the water and strike the right wall to reveal a shard room.
- Shellwood — Cracked Wall Secret (Near Shakra)
- Requirement: Basic pogo/jump control.
- Route: In the tall Shellwood room that hosts Shakra, climb to the upper‑right corner and break the cracked wall. Clear a short platforming sequence to reach the shard.
- Far Fields — Above the Seamstress (Puzzle + Floor Break)
- Requirement: Drifter’s Cloak (glide) from the Seamstress’s hunt; see Unlock Wind Gliding.
- Route: In the Seamstress’s room, glide upward, using explosive ground to open blocked paths. In the next room, solve the puzzle and drop a hot coal to break the floor and expose the shard.
Why This Order
- Guaranteed start (shop)
- Moderate movement checks (dash/pogo)
- Cloak‑gated pickup last (Far Fields)
Tips & Common Misses
- Farm Rosaries on short loops to afford the shop shard quickly.
- Probe pool edges and dead‑ends for cracked/breakable walls—several shards sit behind secrets.
- Track prerequisites: Swift Step for Wormways; Drifter’s Cloak for Far Fields.
FAQ
- How many shards per health upgrade? Collect shards to complete a mask and gain +1 max mask.
- Can I grab Far Fields earlier? Only after obtaining Drifter’s Cloak; otherwise the upper route/floor break isn’t reachable.
- Is the shop price fixed? Launch guides report ≈300 Rosaries; prices can vary by patch.
Related Guides
- /guides/areas/far-fields
- /guides/tutorial/unlock-wind-gliding
- /guides/routes/100-percent-map
- /guides/currencies/rosaries
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Sources
- Video: https://www.youtube.com/watch?v=koMUbWLEhm4
- Launch guides corroborating early placements and requirements.