Spoiler‑light ability guide. Covers the Sister Splinter gate, shrine location, controls, and best early uses.
Summary
- Ability: Cling Grip (Ancestral Art) — grants Wall Jump / Wall Climb
- Where: Upper‑central Shellwood at a shrine reached after defeating Sister Splinter
- Controls: Jump toward a wall to cling; press Jump again to spring off and chain climbs
Requirements & Prep
- Reach Shellwood via main progression from Far Fields → Greymoor.
- Expect a mid‑route boss: Sister Splinter blocks the intended path; set a nearby bench and bring add‑control tools if available.
Exact Location (Shellwood)
The Cling Grip shrine sits at the top side of central Shellwood, effectively the reward at the end of a vertical platforming sequence tied to Sister Splinter. Look for a small altar that teaches the Ancestral Art on inspect.
Fast Route From Shellwood Bench
- From the bench, drop and head left to the lift room; activate it to create a shortcut if needed.
- Move east (right) and climb whenever paths split—the route trends up‑and‑right.
- Use white blooms to pogo across thorn gaps and gain height.
- Enter and defeat Sister Splinter to open the way forward.
- After the fight, continue left, then climb the next vertical; ride platforms and blooms through thorns.
- Take the top‑right exit of the final shaft to reach the shrine and learn Cling Grip.
Tip: Unlock any paid benches you pass to shorten retries if you fall or fail the boss.
Controls & Uses
- Cling: Jump into a wall to stick.
- Wall Jump: While clinging, press Jump to spring off; chain zig‑zags to scale shafts.
- Practical unlocks: Reach high ledges, hidden alcoves, and thorn‑bloom alternates across Shellwood and later regions.
After You Unlock Cling Grip
- Backtrack for pickups: Revisit earlier Shellwood rooms for high platforms now in reach.
- Synergy: Combines well with later mobility (dash/double‑jump/grapple) for sequence routes and faster traversal.
FAQ
- Is Wall Jump missable? No—Cling Grip is a fixed shrine unlock in Shellwood.
- How early can I get it? As soon as you can push the east/up route and clear Sister Splinter.
- Is the name “Cling Grip”? Yes—Wall Jump/Climb corresponds to the Cling Grip Ancestral Art.
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