Spoiler‑light mobility unlock. This page shows the Mount Fay route, survival tips for the cold, and how Double Jump combos with other movement.
Overview
Double Jump is granted by the Faydown Cloak at the summit of Mount Fay, reached from the left Bellway exit of The Slab. Expect long climbs, environmental cold damage away from heaters, and tight movement checks. Most players unlock this mid‑to‑late game after stacking several traversal abilities.
Quick Facts
- Unlock: Interact at the summit monument in Mount Fay to receive the Faydown Cloak.
- Route: The Slab (Bellway) → left exit → Mount Fay ascent.
- Hazard: Cold damage away from heaters; some heaters are destructible.
- Mobility: Heavily favors Clawline, Wind Gliding, wall‑movement, and dash.
Requirements
- Swift Step (dash) and Drifter’s Cloak (Wind Gliding).
- Clawline (grapple/harpoon).
- Cling Grip (wall‑movement).
- Access to The Slab to take the left Bellway exit into Mount Fay.
Route to Mount Fay (Fast)
- Reach The Slab. Many routes funnel here mid‑game; enter via story progress or capture events.
- From the Bellway spawn, take the left/west exit to enter Mount Fay.
- Begin the ascent: chain dash → glide → grapple → wall‑tech between heaters.
Surviving Mount Fay
- Cold damage: Move heater‑to‑heater; don’t break fragile heat sources.
- Benches: Limited but worth detours; activate a mid‑mountain bench even if it costs Rosaries.
- Movement checks: Expect ring‑to‑ring grapples and spike corridors—extra Masks help buffer cold ticks.
Unlock Steps (Summit)
- Climb from The Slab’s left Bellway entrance using combined movement.
- Use benches as you find them; buy the Mount Fay map from Shakra near the first rest area if available.
- Final stretch: precise grapples with short heater windows—maintain momentum to limit cold exposure.
- Summit: Interact at the monument/altar to receive the Faydown Cloak and unlock Double Jump immediately.
What Double Jump Does
- Input: Press Jump again in the air to gain a second leap.
- Combos: Double Jump → Glide, Double Jump → Grapple, and pogo after a second jump for height and safety nets.
Tips
- Preview the ascent on an overview/map to plan benches and heater hops.
- Mount Fay isn’t for farming—prioritize speed and precision; heal opportunistically near heaters.
- If a route feels just out of reach, you may be missing Clawline or Wind Gliding for that segment.
FAQ
- Can I get Double Jump early? Rarely; the climb expects multiple mobility upgrades and Slab access.
- Do I need Clawline? Yes—rings and enemy latches make Clawline effectively required.
- Where exactly is the unlock? At the top of Mount Fay; a summit monument grants the cloak.
Sources
- Video: https://www.youtube.com/watch?v=gRWiauvK7I4
- PCGamesN, GamesRadar, GameSpot, and independent wiki coverage on Mount Fay route, cold rules, and movement requirements.
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