Bell Beast
- Area: The Marrow
- Map coordinates: (2203, 2686)
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Introduction
Bell Beast gates early Marrow routes with sweeping bell swings and explosions on landings. Keep mid‑range, dodge the initial wind‑up, then punish 1–2 hits after each slam. Mobility‑leaning crests and damage mitigation tools help you stabilize chip damage from debris.
See also: /guides/tutorial/bell-beast-boss-fight
Quick Facts
- Area: The Marrow
- Coordinates: (2203, 2686)
- Category: Boss (heavy swings)
Location & Access
- Fought on The Marrow’s heavy platforms; falling debris creates chip pressure.
Moveset → Counters
- Bell Slam (AoE pop): Back off during the rise; step in and tag the landing.
- Chain Throw → Retract: Create space for the throw; jump the retract path.
- Spin (large radius): Stay just outside the ring; safe heal window after it ends.
Recommended Loadouts
- Crests: Mitigation or small sustain; mobility for safer punishes.
- Tools: Short‑startup threads to catch landings without over‑committing.
Rewards & Progress
- Clears a key gate in The Marrow and unlocks new connections.
Tips & Common Mistakes
- Don’t stand between the beast and its bell—retractions clip greedy chases.
- Take single hits after slams; multi‑hits often trade into explosions.
Sources
This is a stub for the wiki. Contributions welcome.