Mask Shards — Part 1 (Shards 1–8) Early Health Upgrades

Step‑by‑step to the first eight Mask Shards in Silksong. Exact locations, required abilities, prices, and quest steps to raise max health early—with video.

Spoiler‑light checklist to secure eight early Mask Shards. Four shards combine into +1 Mask (permanent max HP). This follows the video route and cross‑checks with major guides.

Overview

This guide mirrors “All Mask Shard Locations Part 1 (1–8)” and consolidates details from reliable sources. It focuses on quick, low‑friction unlocks you can tackle with early mobility. Expect frequent use of Swift Step (dash), Drifter’s Cloak (glide), and Cling Grip (wall jump).

TL;DR — Shards 1–8

  1. Bone Bottom shop — purchase for ≈300 Rosaries.
  2. Far Fields above the Seamstress — glide up and drop a coal to break the floor; shard below.
  3. Wormways hidden pool — outrun the acid‑beast, then break the right wall in the tall pool room.
  4. Shellwood secret — crack the upper‑right wall in Shakra’s shaft; clear the flower‑pogo corridor.
  5. Deep Docks trial — combat waves behind a gate on the Marrow → Docks line (Cling Grip helps).
  6. Grand Hunt (Bellhart/Far Fields) — take Savage Beastfly, turn in for a shard.
  7. Citadel shard — after Cogwork Dancers, left‑side route linking Cogwork Core → Choral Chambers.
  8. Songclave shop — unlock the wandering merchant; buy for ≈750 Rosaries.

Tip: Use an interactive map and filter “Mask Shards” to place personal pins for every stop.

Step‑by‑Step Locations

  1. Bone Bottom — Shop Purchase (≈300 Rosaries)
  1. Far Fields — Above the Seamstress (Drifter’s Cloak)
  1. Wormways — Hidden Pool Room
  1. Shellwood — Shakra/Flea Shaft Secret
  1. Deep Docks — Combat Trial
  1. Bellhart / Far Fields — Grand Hunt: Savage Beastfly
  1. Cogwork Core → Choral Chambers — Left‑Path Gauntlet
  1. Choral Chambers — Songclave Merchant (≈750 Rosaries)

Requirements & Prep

FAQ

Sources

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