Seth
Strategy
- Respect opening feints; punish only after full commitment.
Quick Facts
- Category: Boss (guardian)
- Arena: Mid‑sized with layered hazards
Location & Access
- Appears later as a progression gate; expect a short runback.
Moveset → Counters
- Heavy Slam: Back away, then re‑enter for a single punish.
- Guarded Step: Don’t swing into armor; bait the full dash.
- Shock/Quake Variant: Stay airborne briefly; land into the safe lane.
Recommended Loadouts
- Crests: Mitigation or small sustain to smooth chip.
- Tools: A quick thread to convert short recovery windows.
Rewards & Progress
- Unlocks onward story routes and upgrades access.
Tips & Common Mistakes
- Don’t commit during feints; consistency beats greed here.